Battle Bonuses are the various post-battle rewards the player can receive if certain criteria and conditions have been met.

Rewards include a bonus percentage to EXP, Souls and Cash, or extra consumables, or equipment.

They are set for specific enemy groupings, although some enemies do not grant bonuses, and not all groups share the same conditions..

The conditions are;

  • No Damage Victory - The player characters have not taken damage during battle.
  • Ring Perfect Victory - The player has hit only the Strike Areas of the ring in battle.
  • No Ring Misses - The player cannot miss a single ring.
  • Minimum No. Hits to an Enemy - An enemy has taken (or exceeded) a specific number of hits during a single player combo - this includes party combos, attacks with the Key items, or being in the "Chain" status.
  • Enemy No. of Turns - The enemy is defeated before being able to execute a set number of turns.
  • Whole Party Berserk Victory - The party wins while all playable characters are in the uncontrollable Berserk status.

Main Dungeons[edit | edit source]

Apoina Tower (1st Visit)[edit | edit source]

Battle Bonus
Apoina Tower (First Visit)
Enemy Group Conditions Bonus
Revenant x 4 No Damage Victory Dropped Cash +20%
Ring Perfect Victory EXP Gained +20%
Statue x 2 Ring Perfect Victory Pure Leaf
Revenant x 2, Statue Ring Perfect Victory Thera Leaf
Revenant, Statue Ring Perfect Victory Thera Leaf
Gargoyle Minimum 5 Hit Combo Thera Leaf
3-or-less Enemy Turns EXP Gained +10%
No Ring Misses Thera Seed

Domremy[edit | edit source]

Battle Bonus
Domremy
Enemy Group Conditions Bonus
Ducky Toy x 2, Wooden Lion No Damage Victory Thera Leaf
Ring Perfect Victory Dropped Cash +20%
Ducky Toy x 3 No Damage Victory Thera Leaf
Ring Perfect Victory Dropped Cash +20%
Wooden Lion Ring Perfect Victory Dropped Cash +20%
Ducky Toy, Wooden Lion Ring Perfect Victory Dropped Cash +20%
Maya, Martega, and Mash Ring Perfect Victory Leonard's Bear

Ardennes Forest[edit | edit source]

Battle Bonus
Ardennes Forest
Enemy Group Conditions Bonus
Death Snail x 3, Zosim No Damage Victory Thera Leaf
Ring Perfect Victory Souls Gained +50%
Zosim, Skeeter x 2 No Damage Victory Pure Leaf
Ring Perfect Victory Souls Gained +50%
Death Snail x 2, Zosim No Damage Victory Thera Leaf
Ring Perfect Victory Souls Gained +50%
Death Snail x 2, Zosim, Skeeter No Damage Victory Thera Leaf
Ring Perfect Victory Souls Gained +50%
Death Snail x 2, Skeeter No Damage Victory Mana Leaf
Ring Perfect Victory Souls Gained +50%
Arachne Minimum 6 Hit Combo Dropped Cash +10%
4-or-less Enemy Turns Souls Gained +10%
Ring Perfect Victory EXP Gained +20%

Paris[edit | edit source]

Battle Bonus
Paris
Enemy Group Conditions Bonus
Clawed Soldiers x 3 No Damage Victory EXP Gained +20%
Ring Perfect Victory Thera Leaf
Tetsu Ring Perfect Victory Dropped Cash +20%
Wolfman Ring Perfect Victory Strike Expand

Paris Subway[edit | edit source]

Battle Bonus
Paris Subway
Enemy Group Conditions Bonus
Ekimmu, Clawed Soldiers x 3 No Damage Victory EXP Gained +20%
Ring Perfect Victory Thera Leaf
Sting x 2, Clawed Soldiers x 2 No Damage Victory EXP Gained +20%
Ring Perfect Victory Mana Leaf
Ekimmu, Sting x 4 1-or-less Enemy Turns Souls Gained +30%
No Damage Victory EXP Gained +10%
Ring Perfect Victory Mana Leaf
Ekimmu x 2, Sting x 2, Clawed Soldier 1-or-less Enemy Turns Souls Gained +30%
No Damage Victory EXP Gained +10%
Ring Perfect Victory Pure Leaf
Ekimmu, Sting x 2, Clawed Soldier x 2 1-or-less Enemy Turns Souls Gained +30%
No Damage Victory EXP Gained +10%
Ring Perfect Victory Pure Leaf
Castor, Pollux Minimum 10 Hit Combo Souls Gained +10%
6-or-less Enemy Turns Dropped Cash +10%
Whole Party Berserk Leather Cloak
Ring Perfect Victory EXP Gained +20%

Le Havre[edit | edit source]

Battle Bonus
Le Havre
Enemy Group Conditions Bonus
Grand Papillon Minimum 12 Hit Combo Tent
Ring Perfect Victory Dropped Cash +20%

Wine Cellar[edit | edit source]

Battle Bonus
Wine Cellar
Thug x 3, Fat Thug x 3 No Damage Victory Souls Gained +50%
Ring Perfect Victory Thera Leaf
Thug x 3, Fat Thug x 2 No Damage Victory Souls Gained +50%
Ring Perfect Victory Mana Leaf
Thug x 2, Fat Thug x 3 No Damage Victory Souls Gained +50%
Ring Perfect Victory Thera Leaf
Centipede x 3 No Damage Victory Dropped Cash +30%
Ring Perfect Victory Soul Benediction
Gregor x 4, Roach Queen Minimum 13 Hit Combo Shell Bracelet
No Damage Victory Dropped Cash +20%
Ring Perfect Victory Souls Gained +50%
Gregor x 2, Roach Queen, Centipede Minimum 13 Hit Combo Rosewood Bracelet
No Damage Victory Dropped Cash +20%
Ring Perfect Victory Souls Gained +50%
Veronica Vera Ring Perfect Victory Dropped Cash +20%
Meursault, Roach Queen, Centipede Minimum 15 Hit Combo Kite String
5-or-less Enemy Turns EXP Gained +10%
Ring Perfect Victory Souls Gained +20%
Kelly Ring Perfect Victory Dropped Cash +20%

Great Gama[edit | edit source]

Battle Bonus
Great Gama
Enemy Group Conditions Bonus
Great Gama (1st Bout) Ring Perfect Victory Dropped Cash +10%
Great Gama (2nd Bout) Ring Perfect Victory Dropped Cash +10%
Great Gama (3rd Bout) Ring Perfect Victory Dropped Cash +10%

Rhondda Mine[edit | edit source]

Battle Bonus
Rhondda Mine
Enemy Group Conditions Bonus
Lambton Worm Minimum 10 Hit Combo Souls Gained +50%
No Damage Victory Dropped Cash +10%
Ring Perfect Victory Talisman of Mercy
Lambton Worm, Tammuz Minimum 10 Hit Combo Souls Gained +50%
No Damage Victory Dropped Cash +30%
Ring Perfect Victory Pure Leaf
Lambton Worm x 2 Minimum 10 Hit Combo Souls Gained +50%
1-or-less Enemy Turns Dropped Cash +20%
Ring Perfect Victory Phoenix Tail
Barghest x 2, Tammuz No Damage Victory Dropped Cash +10%
Ring Perfect Victory Mana Leaf
Propolis x 2, Tammuz No Damage Victory Dropped Cash +10%
Ring Perfect Victory Thera Leaf
Propolis, Barghest, Tammuz No Damage Victory Dropped Cash +20%
Ring Perfect Victory Mana Leaf
Propolis x 2, Barghest No Damage Victory Dropped Cash +10%
Ring Perfect Victory Pure Leaf
Grimlock Minimum 18 Hit Combo Replacement Man
6-or-less Enemy Turns EXP Gained +10%
Ring Perfect Victory Souls Gained +20%

Wales[edit | edit source]

Battle Bonus
Wales
Enemy Group Conditions Bonus
Lenny, Clawed Commander x 2 Minimum 18 Hit Combo Chainmail Vest
5-or-less Enemy Turns EXP Gained +10%
Ring Perfect Victory Dropped Cash +20%

Florence[edit | edit source]

Battle Bonus
Florence
Enemy Group Conditions Bonus
Jerome Ring Perfect Victory Seal of Force

Manmarina Island[edit | edit source]

Battle Bonus
Manmariana Island
Enemy Group Conditions Bonus
Fortune Stick x 2, Domovoi x 2 No Damage Victory Dropped Cash +20%
Ring Perfect Victory Souls Gained +50%
Fortune Stick x 4, Katherine No Damage Victory Dropped Cash +30%
Ring Perfect Victory Souls Gained +50%
Domovoi, Katherine x 2 No Damage Victory Dropped Cash +20%
Ring Perfect Victory Souls Gained +50%
Fortune Stick, Domovoi, Katherine No Damage Victory Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Fortune Stick x 2, Domovoi, Katherine No Damage Victory Dropped Cash +20%
Ring Perfect Victory Souls Gained +50%
Andre Minimum 24 Hit Combo Western Belt
6-or-less Enemy Turns Souls Gained +10%
No Ring Misses Dropped Cash +10%

SG Italian Branch HQ[edit | edit source]

Battle Bonus
SG Italian Branch HQ
Enemy Group Conditions Bonus
Clawed Commander x 2, Langsuir x 2 1-or-less Enemy Turns Souls Gained +30%
No Damage Victory EXP Gained +10%
Ring Perfect Victory Thera Seed
Gremlin, Clawed Commander, Langsuir x 2 1-or-less Enemy Turns Souls Gained +30%
No Damage Victory EXP Gained +10%
Ring Perfect Victory Pure Seed
Gremlin x 3, Langsuir 1-or-less Enemy Turns Souls Gained +30%
No Damage Victory EXP Gained +10%
Ring Perfect Victory Soul Benediction
Gremlin x 4, Clawed Commander x 2 2-or-less Enemy Turns Souls Gained +30%
No Damage Victory EXP Gained +20%
Ring Perfect Victory Mana Seed
Gremlin, Clawed Commander x 3, Langsuir 2-or-less Enemy Turns Souls Gained +30%
No Damage Victory EXP Gained +10%
Ring Perfect Victory Phoenix Tail
Janus Minimum 22 Hit Combo Seal of Life
5-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Souls Gained +20%
Henri 4-or-less Enemy Turns Dropped Cash +20%
Ring Perfect Victory EXP Gained +20%

Neam Ruins[edit | edit source]

Battle Bonus
Neam Ruins
Enemy Group Conditions Bonus
Calamity Orb x 6 2-or-less Enemy Turns Dropped Cash +20%
Ring Perfect Victory Thera Seed
Ofnir Minimum 18 Hit Combo Souls Gained +50%
No Damage Victory Dropped Cash +20%
Ring Perfect Victory Mana Seed
Otheon Minimum 18 Hit Combo Souls Gained +50%
No Damage Victory Dropped Cash +20%
Ring Perfect Victory Pure Seed
Calamity Orb x 2, Ofnir Minimum 18 Hit Combo Souls Gained +50%
1-or-less Enemy Turns Dropped Cash +20%
Ring Perfect Victory Thera Seed
Calamity Orb x 3, Otheon Minimum 18 Hit Combo Souls Gained +50%
2-or-less Enemy Turns Dropped Cash +20%
Ring Perfect Victory Mana Seed
Ofnir, Otheon Minimum 18 Hit Combo Souls Gained +50%
1-or-less Enemy Turns Dropped Cash +20%
Ring Perfect Victory Pure Seed
Grail Gazer, Star Gazer x 2 Minimum 22 Hit Combo Souls Gained +10%
12-or-less Enemy Turns Dropped Cash +20%
Ring Perfect Victory Seal of Wisdom

Nakhásh Temple[edit | edit source]

Battle Bonus
Nakhásh Temple (DX*)
Enemy Group Conditions Bonus
Baphomet, Luvart, Amphisbaena 1-or-less Enemy Turns EXP Gained +20%
Ring Perfect Victory Mana Seed
Baphomet x 2, Luvart x 2 No Damage Victory EXP Gained +20%
Ring Perfect Victory Thera Seed
Baphomet x 3, Amphisbaena 1-or-less Enemy Turns EXP Gained +20%
Ring Perfect Victory Mana Seed
Baphomet x 4 , Luvart No Damage Victory EXP Gained +20%
Ring Perfect Victory Thera Seed
Amphisbaena x 2 1-or-less Enemy Turns EXP Gained +20%
Ring Perfect Victory Pure Seed

St. Marguerite Island[edit | edit source]

Battle Bonus
St. Marguerite Island
Enemy Group Conditions Bonus
Stray Wolf Ring Perfect Victory Thera Seed
Stray Wolf x 2 Ring Perfect Victory Dropped Cash +20%
Phillipe Ring Perfect Victory Thera Root
Paladin Ring Perfect Victory Mana Leaf
Paladin x 2 Ring Perfect Victory Pure Leaf
Oscar Whole Party Berserk Dropped Cash +10%
Ring Perfect Victory Chainmail Belt
Clawed Admiral x 3, Paladin x 3 No Damage Victory Souls Gained +50%
Ring Perfect Victory EXP Gained +20%
Paladin x 5 No Damage Victory Souls Gained +50%
Ring Perfect Victory EXP Gained +20%
Clawed Admiral x 5 No Damage Victory Souls Gained +50%
Ring Perfect Victory EXP Gained +20%
Clawed Admiral x 6 No Damage Victory Souls Gained +50%
Ring Perfect Victory EXP Gained +20%
Kheperer x 2, Clawed Admiral, Paladin No Damage Victory Souls Gained +50%
Ring Perfect Victory EXP Gained +20%
Gatorback, Kheperer, Paladin Minimum 20 Hit Combo Talisman of Luck
1-or-less Enemy Turns Dropped Cash +20%
Ring Perfect Victory EXP Gained +20%
Gatorback x 2 Minimum 20 Hit Combo Hit Area Expand
1-or-less Enemy Turns Dropped Cash +20%
Ring Perfect Victory EXP Gained +20%
Gatorback, Kheperer, Clawed Admiral Minimum 20 Hit Combo Talisman of Luck
1-or-less Enemy Turns Dropped Cash +20%
Ring Perfect Victory EXP Gained +20%
Godhand Minimum 24 Hit Combo Strike Area Expand
7-or-less Enemy Turns Souls Gained +10%
Ring Perfect Victory EXP Gained +20%

Petrograd[edit | edit source]

Battle Bonus
Petrograd
Enemy Group Conditions Bonus
Pendulum Minimum 25 Hit Combo Desert Cloak
No Damage Victory EXP Gained +20%
Ring Perfect Victory Dropped Cash +20%
R-3 Ring Perfect Victory EXP Gained +20%

Winter Palace (1st Visit)[edit | edit source]

Battle Bonus
Winter Palace (First Visit)
Enemy Group Conditions Bonus
Wormgaur x 2, Quartzback x 3 No Damage Victory Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Wormgaur x 2, Quartzback x 4 No Damage Victory Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Wormgaur x 3, Quartzback x 2 No Damage Victory Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Pendulum, Wormgaur, Quartzback x 2 Minimum 28 Hit Combo Pure Seed
1-or-less Enemy Turns Souls Gained +10%
Ring Perfect Victory Dropped Cash +20%
Pendulum, Wormgaur x 2, Quartzback Minimum 28 Hit Combo Hit Area Expand
1-or-less Enemy Turns Souls Gained +10%
Ring Perfect Victory Dropped Cash +20%
Victor, Pendulum Minimum 24 Hit Combo Mana Seed
6-or-less Enemy Turns Dropped Cash +10%
No Ring Misses Souls Gained +10%

Mirror Palace[edit | edit source]

Battle Bonus
Mirror Palace
Enemy Group Conditions Bonus
Ogoroja x 2 No Damage Victory Dropped Cash +10%
Ring Perfect Victory Mana Seed
Ogoroja x 3 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Pure Seed
Ogoroja, Tweedledee, Tweedledum 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Thera Seed
Tweedledee, Tweedledum x 2 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Thera Seed
Tweedledee x 2, Tweedledum 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Mana Seed
Amon 5-or-less Enemy Turns EXP Gained +10%
Whole Party Berserk Dropped Cash +20%
Ring Perfect Victory Souls Gained +20%

Gallery of the Dead[edit | edit source]

Battle Bonus
Gallery of the Dead
Enemy Group Conditions Bonus
Jack x 2, Jill x 3 No Damage Victory Dropped Cash +20%
Ring Perfect Victory EXP Gained +20%
Jack x 3, Jill x 2 No Damage Victory Dropped Cash +20%
Ring Perfect Victory EXP Gained +20%
Jack, Jill, Agony x 3 No Damage Victory Dropped Cash +20%
Ring Perfect Victory EXP Gained +20%
Jack x 2, Jill x 2, Agony No Damage Victory Dropped Cash +20%
Ring Perfect Victory EXP Gained +20%
Jack x 2, Jill x 2, Agony x 2 No Damage Victory Hit Area Expand
Ring Perfect Victory EXP Gained +20%
Necros Ring Perfect Victory EXP Gained +20%

Winter Palace (2nd Visit)[edit | edit source]

Battle Bonus
Winter Palace (Second Visit)
Enemy Group Conditions Bonus
Peryton x 5 2-or-less Enemy Turns Dropped Cash +10%
No Damage Victory EXP Gained +20%
Ring Perfect Victory Souls Gained +50%
Peryton x 6 3-or-less Enemy Turns Dropped Cash +10%
No Damage Victory EXP Gained +20%
Ring Perfect Victory Souls Gained +50%
Night Queen, Peryton x 2 Minimum 26 Hit Combo Dropped Cash +10%
8-or-less Enemy Turns Souls Gained +10%
No Ring Misses EXP Gained +10%

Idar Flamme[edit | edit source]

Battle Bonus
Idar Flamme
Enemy Group Conditions Bonus
Gigafilaria x 4 No Damage Victory EXP Gained +20%
Ring Perfect Victory Thera Root
Gigafilaria x 5 No Damage Victory EXP Gained +20%
Ring Perfect Victory Mana Root
Gigafilaria x 6 No Damage Victory EXP Gained +20%
Ring Perfect Victory Pure Root
Echidna x 2, Megafilaria x 4 No Damage Victory Dropped Cash +20%
Ring Perfect Victory Mana Root
Echidna, Hati x 2 No Damage Victory Dropped Cash +20%
Ring Perfect Victory Thera Root
Echidna, Hati, Megafilaria x 2 No Damage Victory Dropped Cash +20%
Ring Perfect Victory Mana Root
Echidna, Hati, Zamuza No Damage Victory Dropped Cash +20%
Ring Perfect Victory Pure Root
Echidna, Zamuza, Megafilaria x 2 No Damage Victory Dropped Cash +20%
Ring Perfect Victory Pure Root
Hati x 2, Zamuza No Damage Victory Dropped Cash +20%
Ring Perfect Victory Mana Root
Hati, Zamuza, Megafilaria x 2 No Damage Victory Dropped Cash +20%
Ring Perfect Victory Thera Root
Zamuza, Megafilaria x 4 No Damage Victory Dropped Cash +20%
Ring Perfect Victory Thera Root
Mother Filaria x 2 Minimum 28 Hit Combo Seal of Strength
8-or-less Enemy Turns Souls Gained +10%
No Ring Misses Dropped Cash +20%
Asmodeus Minimum 28 Hit Combo Cosmic Bracelet
7-or-less Enemy Turns Souls Gained +10%
No Ring Misses Dropped Cash +10%

Apoina Tower (2nd Visit)[edit | edit source]

Battle Bonus
Apoina Tower (Second Visit)
Enemy Group Conditions Bonus
Danters x 2, Lemures No Damage Victory Dropped Cash +20%
Ring Perfect Victory EXP Gained +20%
Danters, Emptiness x 3 No Damage Victory Dropped Cash +20%
Ring Perfect Victory EXP Gained +20%
Danters, Lemures x 2, Emptiness x 2 1-or-less Enemy Turns Souls Gained +20%
No Damage Victory Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%
Danters, Lemures x 3, Emptiness 1-or-less Enemy Turns Souls Gained +20%
No Damage Victory Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%
Lemures x 4, Emptiness x 2 2-or-less Enemy Turns Souls Gained +20%
No Damage Victory Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%
Astaroth Minimum 30 Hit Combo Zodiac Bracelet
7-or-less Enemy Turns Souls Gained +10%
No Ring Misses Dropped Cash +10%

Yokohama Brick Warehouses[edit | edit source]

Battle Bonus
Yokohama Brick Warehouses
Enemy Group Conditions Bonus
Akagi Soldier x 3 No Damage Victory Dropped Cash +20%
Akagi Soldier x 2 No Damage Victory Dropped Cash +10%

Battleship Mikasa[edit | edit source]

Battle Bonus
Battleship Mikasa
Enemy Group Conditions Bonus
Akagi Soldier x 6 No Damage Victory Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Akagi Soldier x 3, Spider Walker x 2 No Damage Victory Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Akagi Soldier, Spider Walker x 2, Flying Drone 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Akagi Soldier x 2, Spider Walker, Flying Drone 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Spider Walker, Flying Drone x 3 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Lt. Terada, Akagi Soldier x 4 Minimum 30 Hit Combo Lottery Ticket
8-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Souls Gained +20%
Carven Ring Perfect Victory Dropped Cash +20%

Otherworld[edit | edit source]

Battle Bonus
Otherworld
Enemy Group Conditions Bonus
Tsukiyomi Minimum 30 Hit Combo Loincloth
8-or-less Enemy Turns Souls Gained +10%
Ring Perfect Victory EXP Gained +20%
Gaki x 3, Pera-pera x 2 No Damage Victory Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Gaki x 2, Noh Masks x 2 No Damage Victory Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Gaki, Noh Masks x 2, Pera-pera No Damage Victory Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Gaki x 2, Noh Masks, Pera-pera x 2 No Damage Victory Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Noh Masks x 2, Pera-pera x 2 No Damage Victory Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Garan, Pera-pera x 2 Minimum 30 Hit Combo Strike Expand
8-or-less Enemy Turns Souls Gained +10%
Ring Perfect Victory Dropped Cash +20%

Nihonbashi[edit | edit source]

Battle Bonus
Nihonbashi
Enemy Group Conditions Bonus
Koshoki x 2 No Damage Victory Mana Root
Ring Perfect Victory EXP Gained +10%
Koshoki x 2 1-or-less Enemy Turns Pure Root
Ring Perfect Victory EXP Gained +20%
Shoki Minimum 32 Hit Combo Dropped Cash +10%
8-or-less Enemy Turns Seal of the Soul
Ring Perfect Victory Souls Gained +20%
Eleanor Whole Party Berserk Seventh Key
Ring Perfect Victory Dropped Cash +20%

Hojo Research Lab[edit | edit source]

Battle Bonus
Hojo Research Lab
Enemy Group Conditions Bonus
Beetle Walker x 3, Steel Soldier x 3 No Damage Victory Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Flying Drone X, Steel Soldier x 2 Minimum 28 Hit Combo Pure Root
No Damage Victory Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Flying Drone X, Beetle Walker, Steel Soldier x 2 Minimum 28 Hit Combo Thera Root
1-or-less Enemy Turns Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Flying Drone X, Beetle Walker x 2, Steel Soldier Minimum 28 Hit Combo Daphne Fruit
1-or-less Enemy Turns Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Beetle Walker x 3, Flying Drone X Minimum 28 Hit Combo Mana Root
1-or-less Enemy Turns Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Master Cylinder Minimum 32 Hit Combo Warlock Earrings
8-or-less Enemy Turns Souls Gained +10%
Ring Perfect Victory Dropped Cash +20%

Purgatory[edit | edit source]

Battle Bonus
Purgatory
Enemy Group Conditions Bonus
Yomi Samurai, Enku x 4 No Damage Victory Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%
Yomi Samurai x 2, Enku x 2 No Damage Victory Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%
Towd, Enku x 2 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%
Towd, Yomi Samurai, Enku 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%
Towd x 2 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%
Yama Garan, Enku x 3 Minimum 32 Hit Combo EXP Gained +10%
8-or-less Enemy Turns Seal of Aura
Ring Perfect Victory Dropped Cash +20%

Forest of Wind[edit | edit source]

Battle Bonus
Forest of Wind
Enemy Group Conditions Bonus
Mutant Snail x 5 No Damage Victory Souls Gained +50%
Ring Perfect Victory EXP Gained +20%
Mutant Snail x 6 No Damage Victory Souls Gained +50%
Ring Perfect Victory EXP Gained +20%
Lobo (2nd Bout) Ring Perfect Victory EXP Gained +20%

Inugami Village[edit | edit source]

Battle Bonus
Inugami Village
Enemy Group Conditions Bonus
Kouenki Minimum 34 Hit Combo Dropped Cash +10%
8-or-less Enemy Turns Oracle Earrings
Ring Perfect Victory EXP Gained +20%
Kouenki (Kurando Solo) Whole Party Berserk Dropped Cash +20%
Ring Perfect Victory EXP Gained +20%
Matsunaga Ring Perfect Victory Strike Expand

Immortal Mountain[edit | edit source]

Battle Bonus
Immortal Mountain
Enemy Group Conditions Bonus
Scorplilus, Samurai Ghoul Minimum 30 Hit Combo Thera Root
1-or-less Enemy Turns Souls Gained +50%
Ring Perfect Victory EXP Gained +20%
Scorplilus, Blooming Phoenix x 3 Minimum 30 Hit Combo Mana Root
1-or-less Enemy Turns Souls Gained +50%
Ring Perfect Victory EXP Gained +20%
Scorplilus, Samurai Ghoul, Blooming Phoenix Minimum 30 Hit Combo Pure Root
1-or-less Enemy Turns Souls Gained +50%
Ring Perfect Victory EXP Gained +20%
Scorplilus, Samurai Ghoul, Lava Lump Minimum 30 Hit Combo Thera Root
1-or-less Enemy Turns Souls Gained +50%
Ring Perfect Victory EXP Gained +20%
Blooming Phoenix x 3, Samurai Ghoul 1-or-less Enemy Turns Souls Gained +30%
No Damage Victory Thera Root
Ring Perfect Victory EXP Gained +20%
Blooming Phoenix x 3, Samurai Ghoul 1-or-less Enemy Turns Souls Gained +30%
No Damage Victory Thera Root
Ring Perfect Victory EXP Gained +20%
Samurai Ghoul x 2, Lava Lump 1-or-less Enemy Turns Souls Gained +30%
No Damage Victory Pure Root
Ring Perfect Victory EXP Gained +20%
Blooming Phoenix x 4, Lava Lump 2-or-less Enemy Turns Souls Gained +30%
No Damage Victory Mana Root
Ring Perfect Victory EXP Gained +20%
Blooming Phoenix x2, Samurai Ghoul, Lava Lump 2-or-less Enemy Turns Souls Gained +30%
No Damage Victory Phoenix Tail
Ring Perfect Victory EXP Gained +20%
Neo Astaroth Minimum 34 Hit Combo Angel Earrings
10-or-less Enemy Turns Souls Gained +10%
No Ring Misses Dropped Cash +10%
Lobo (1st Bout) Ring Perfect Victory EXP Gained +20%

Azabu Kamiyashiki[edit | edit source]

Battle Bonus
Azabu Kamiyashiki
Enemy Group Conditions Bonus
Titanium Soldier x 5 No Damage Victory Soul Benediction
Ring Perfect Victory Dropped Cash +10%
Titanium Soldier x 6 No Damage Victory Mana Root
Ring Perfect Victory Dropped Cash +20%
Mecha Lord Minimum 34 Hit Combo Souls Gained +10%
8-or-less Enemy Turns EXP Gained +10%
Ring Perfect Victory Dropped Cash +10%

Queen's Garden[edit | edit source]

Battle Bonus
Queen's Garden
Enemy Group Conditions Bonus
Bethleham, Graffias, Morgan No Damage Victory Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%
Bethleham x 2, Graffias No Damage Victory Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%
Bethleham, Morgan x 2 No Damage Victory Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%
Graffias x 2, Morgan No Damage Victory Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%
King Tamakos Minimum 36 Hit Combo EXP Gained +10%
10-or-less Enemy Turns Dropped Cash +10%
No Ring Misses Seal of the Urn
Guardian Minimum 50 Hit Combo Demon Earrings
10-or-less Enemy Turns Souls Gained +10%
Ring Perfect Victory Dropped Cash +20%

The Vessel[edit | edit source]

Battle Bonus
The Vessel
Enemy Group Conditions Bonus
Hinogakutsuchi x 2, Takaokami x 2 No Damage Victory Thera Root
Ring Perfect Victory EXP Gained +20%
Hinogakutsuchi, Takaokami x 4 No Damage Victory Mana Root
Ring Perfect Victory EXP Gained +20%
Lion Dog, Hinogakutsuchi Minimum 30 Hit Combo Dropped Cash +10%
No Damage Victory Thera Root
Ring Perfect Victory EXP Gained +20%
Lion Dog x 2 Minimum 30 Hit Combo Dropped Cash +10%
1-or-less Enemy Turns Mana Root
Ring Perfect Victory EXP Gained +20%
Lion Dog, Hinogakutsuchi, Takaokami Minimum 30 Hit Combo Dropped Cash +10%
1-or-less Enemy Turns Pure Root
Ring Perfect Victory EXP Gained +20%
Yatanokami, Takaokami x 3 Minimum 40 Hit Combo Dropped Cash +10%
1-or-less Enemy Turns Thera Root
Ring Perfect Victory Souls Gained +50%
Yatanokami, Hinogakutsuchi,
Takaokami
Minimum 40 Hit Combo Dropped Cash +10%
1-or-less Enemy Turns Mana Root
Ring Perfect Victory Souls Gained +50%
Yatanokami x 2 Minimum 40 Hit Combo Dropped Cash +10%
2-or-less Enemy Turns Pure Root
Ring Perfect Victory Souls Gained +50%
Ashra x 2, Takemikazuchi x 2 No Damage Victory EXP Gained +10%
Ring Perfect Victory Dropped Cash +20%
Kukunochi, Ashra, Takemikazuchi Minimum 35 Hit Combo Talisman of Mercy
1-or-less Enemy Turns EXP Gained +10%
Ring Perfect Victory Dropped Cash +20%
Kukunochi x 2 Minimum 35 Hit Combo Daphne Fruit
1-or-less Enemy Turns EXP Gained +10%
Ring Perfect Victory Dropped Cash +20%
Ashra, Takemikazuchi x 4 No Damage Victory EXP Gained +10%
Ring Perfect Victory Dropped Cash +20%
Arahabaki, Ashra, Takemikazuchi Minimum 45 Hit Combo Mana Extract
2-or-less Enemy Turns EXP Gained +10%
Ring Perfect Victory Dropped Cash +20%
Arahabaki x 2 Minimum 45 Hit Combo Hit Area Expand
2-or-less Enemy Turns EXP Gained +10%
Ring Perfect Victory Dropped Cash +20%
Fuujin, Raijin Minimum 50 Hit Combo Seventh Key
No Ring Misses EXP Gained +10%

Optional Dungeons[edit | edit source]

Dollhouse[edit | edit source]

Battle Bonus
Dollhouse
Enemy Group Conditions Bonus
Bailey x 6 No Damage Victory Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Torso x 6 No Damage Victory Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Baal Minimum 50 Hit Combo Hit Area Expand
10-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Souls Gained +20%

Black Forest[edit | edit source]

Battle Bonus
Black Forest
Enemy Group Conditions Bonus
Beatrice, Golden Beetle, Penanggian 3-or-less Enemy Turns Souls Gained +30%
No Damage Victory Dropped Cash +10%
Ring Perfect Victory Thera Root
Beatrice x 2, Golden Beetle 3-or-less Enemy Turns Souls Gained +30%
No Damage Victory Dropped Cash +10%
Ring Perfect Victory Mana Root
Beatrice, Penanggian x 2 3-or-less Enemy Turns Souls Gained +30%
No Damage Victory Dropped Cash +10%
Ring Perfect Victory Tent
Golden Beetle x 2, Penanggian 3-or-less Enemy Turns Souls Gained +30%
No Damage Victory Dropped Cash +10%
Ring Perfect Victory Pure Root
Gaap Minimum 50 Hit Combo Soul Benediction
10-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Souls Gained +20%

Dog Shrine[edit | edit source]

Battle Bonus
Dog Shrine
Enemy Group Conditions Bonus
Otoroshi, Waira x 2 No Damage Victory Mana Root
Ring Perfect Victory Souls Gained +50%
Otoroshi x 2, Waira No Damage Victory Thera Root
Ring Perfect Victory Souls Gained +50%
Guardian Dog, Otoroshi 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Guardian Dog, Waira 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Guardian Dog x 2 1-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory Souls Gained +50%
Hotoke Garan, Otoroshi Minimum 50 Hit Combo Dropped Cash +10%
8-or-less Enemy Turns Souls Gained +10%
No Ring Misses Seal of Vitality

Deeper Neam Ruins[edit | edit source]

Battle Bonus
Deeper Neam Ruins
Enemy Group Conditions Bonus
Onlooker x 4, Aerolite x 2 No Damage Victory Souls Gained +50%
Ring Perfect Victory Talisman of Mercy
Talos x 2 Minimum 60 Hit Combo EXP Gained +20%
1-or-less Enemy Turns Souls Gained +20%
No Damage Victory Strike Expand
Ring Perfect Victory Dropped Cash +20%
Talos, Aerolite x 3 Minimum 60 Hit Combo EXP Gained +20%
1-or-less Enemy Turns Souls Gained +20%
No Damage Victory Hit Area Expand
Ring Perfect Victory Dropped Cash +20%
Talos, Onlooker x 3 Minimum 60 Hit Combo EXP Gained +20%
2-or-less Enemy Turns Souls Gained +20%
No Damage Victory Hit Area Expand
Ring Perfect Victory Dropped Cash +20%
Talos, Onlooker, Aerolite x 2 Minimum 60 Hit Combo EXP Gained +20%
2-or-less Enemy Turns Souls Gained +20%
No Damage Victory Hit Area Expand
Ring Perfect Victory Dropped Cash +20%
Orobas Minimum 50 Hit Combo Seal of Speed
10-or-less Enemy Turns Dropped Cash +10%
Ring Perfect Victory EXP Gained +20%

Tiffauges Castle[edit | edit source]

Battle Bonus
Tiffauges Castle
Enemy Group Conditions Bonus
Peg O'Nell x 2, Duergar x 2 1-or-less Enemy Turns Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Peg O'Nell, Duergar x 4 1-or-less Enemy Turns Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Muscida, Duergar x 3 Minimum 30 Hit Combo Mana Root
1-or-less Enemy Turns Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Muscida, Peg O'Nell, Duergar Minimum 30 Hit Combo Thera Root
2-or-less Enemy Turns Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Muscida x 2 Minimum 30 Hit Combo Pure Root
3-or-less Enemy Turns Souls Gained +50%
Ring Perfect Victory Dropped Cash +20%
Neo Amon Minimum 40 Hit Combo Dropped Cash +10%
10-or-less Enemy Turns EXP Gained +20%
Ring Perfect Victory Souls Gained +20%
Henri (2nd Bout) Ring Perfect Victory Dropped Cash +20%

Man Festival[edit | edit source]

Battle Bonus
Man Festival
Enemy Group Conditions Bonus
Great Question No Ring Misses Dropped Cash +10%

Sea of Woods[edit | edit source]

Battle Bonus
Sea of Woods (DX*)
Enemy Group Conditions Bonus
Rasetsu, Futtachi Minimum 60 Hit Combo Pure Extract
2-or-less Enemy Turns EXP Gained +10%
No Damage Victory EXP Gained +20%
Rasetsu, Itsumade, Tsunemotomushi Minimum 60 Hit Combo Thera Extract
2-or-less Enemy Turns EXP Gained +10%
No Damage Victory EXP Gained +20%
Housougami, Futtachi, Tsunemotomushi Minimum 60 Hit Combo Mana Extract
2-or-less Enemy Turns EXP Gained +10%
No Damage Victory EXP Gained +20%
Housougami, Itsumade, Tsunemotomushi x 2 2-or-less Enemy Turns EXP Gained +10%
No Damage Victory EXP Gained +20%
Ring Perfect Victory Dropped Cash +20%
Housougami, Itsumade x 2 2-or-less Enemy Turns EXP Gained +10%
No Damage Victory EXP Gained +20%
Ring Perfect Victory Dropped Cash +20%
Housougami, Tsunemotomushi x 4 2-or-less Enemy Turns EXP Gained +10%
No Damage Victory EXP Gained +20%
Ring Perfect Victory Dropped Cash +20%
Rasetsu, Tsunemotomushi x 3 Minimum 60 Hit Combo Thera Extract
2-or-less Enemy Turns EXP Gained +10%
No Damage Victory EXP Gained +20%
Ring Perfect Victory Dropped Cash +20%
Futtachi, Itsumade Minimum 60 Hit Combo Mana Extract
2-or-less Enemy Turns EXP Gained +10%
No Damage Victory EXP Gained +20%
Ring Perfect Victory Dropped Cash +20%
Rasetsu Minimum 60 Hit Combo Thera Extract
2-or-less Enemy Turns EXP Gained +10%
No Damage Victory EXP Gained +20%
Ring Perfect Victory Dropped Cash +20%
Futtachi Minimum 60 Hit Combo Mana Extract
2-or-less Enemy Turns EXP Gained +10%
No Damage Victory EXP Gained +20%
Ring Perfect Victory Dropped Cash +20%
Shichifukujin Minimum 100 Hit Combo Eternal Key

The Graveyard[edit | edit source]

Battle Bonus
Graveyard
Enemy Group Conditions Bonus
Dark Seraphim Whole Party Berserk Dropped Cash +20%
Ring Perfect Victory Souls Gained +20%

Pit Fight[edit | edit source]

Battle Bonus
Pit Fight
Enemy Group Conditions Bonus
King Solomon Minimum 60 Hit Combo Souls Gained +10%
No Ring Misses Dropped Cash +10%



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