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Debug Island

For a more indepth article about the menu functions, please see; Debug Menu.

A meta-location included in Shadow Hearts: Covenant that is not available during the normal gameplay and can be reached only by using a cheat device in the PAL version, by editing a save file or by editing the game code.

Previously only thought to be accessible in the PAL release via HEX editing, it was later discovered to exist in all versions of the game. The area consists of a square floor floating in space and a save point.

By pressing the action button, the player can access an extensive menu system that allows for modifying game flags, warping to any location in the game, unlocking every item (including dummied out items), modifying party members data (their stats, names) etc. The menus are mostly in Japanese, and some options cause the game to crash if not used correctly.

It was previously thought that attempting to save the game while being in this location also crashes the game, but it doesn't as supported by the fact that Debug Island appears as a normal location both in the warp and World Map editing menu (it's not on the locations list though).

Curiously, the game allows the player to add Sea of Woods to the main locations list, however its name shows up as garbage data and any attempt to enter it (including warping inside) makes the game crash.

Several features from the Director's Cut are present in the standard versions, including fully playable versions of Veronica Vera and Lenny Curtis, encounters with all of the Director's Cut exclusive enemies, and unique equipment - although only the latter is fully translated.

The presence of this translated text seems to imply that, at one time, it was being considered to include the Director's Cut material as standard for the PAL (and possibly US) market.

This is not an unusual practice for PAL region games; having a much delayed release date to US and Japanese versions, allowing the developers to make modifications or additions that weren't in the original release - although on this occasion, this was not the case.

Another Debug Island was also found to exist in the sequel, Shadow Hearts: From the New World. However, attempting to access this particular Debug Island will crash the game, as it appears the map data no longer exists in any versions.


How to access the Debug Island[]

Using Action Replay on the PAL Version of the game[]

Enter this code on the action replay MAX :

Z08Y-VATG-4J3BQ
HZFB-0Q3Q-FB9VE
16C7-NDEU-AJUYT
0CQ7-HYCB-G464N
XWA4-QZ02-WGH30

Once beginning a new game and selecting the Apoina Tower location, the player will be teleported to the Debug Island instead.

On the PCSX2 emulator on the PAL Version of the game[]

Activate the cheats on the game, create a new notepad document and paste the code below. Rename the extension of the file by ".pnach" instead of ".txt".

gametitle=Shadow Hearts Covenant
//Enable Code
patch=1,EE,F021447C,extended,0021447F
//Replace Intro Chapter into Debug Island
patch=1,EE,20618AF0,extended,5F30305F
patch=1,EE,20618AF4,extended,01150055
patch=1,EE,10618AEE,extended,00004244
patch=1,EE,10618AF8,extended,000000C9

Once beginning a new game and selecting the Apoina Tower location, the player will be teleported to the Debug Island instead.

By save file for all regions of the game[]

Download the save files depending of the region of the game on Gamefaqs. Import the save file in your memory card and load the save to arrive to the Debug Island.

Gallery[]

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