Elements, also called classes, are an attribute used throughout the Shadow Hearts game universe.
All player characters, fusions, enemies and magic in the Shadow Hearts games have an elemental attribute. When an attack of a certain element (e.g, fire) hits a player character or enemy of an opposing attribute (e.g, water) the attack will deal more damage. When an attack hits a player character or enemy of the same elemental attribute the damage will be less than normal.
There are seven types found in the series. Six being the most "normal" and familiar:
- Dark: opposes Light
- Earth: opposes Wind
- Fire: opposes Water
- Light: opposes Dark
- Water: opposes Fire
- Wind: opposes Earth
And the seventh being a special case:
Non-Elemental attacks are generally quite powerful, dealing larger amounts of damage regardless of the elemental attribute of the creature being fought. Non-Elemental attacks do not deal extra damage nor do player characters take extra damage because of element.