Shadowhearts Wiki
No edit summary
No edit summary
Tag: sourceedit
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Elements are classes of magic used throughout the Shadow Hearts game universe.
+
Elements, also called classes, are an attribute used throughout the Shadow Hearts game universe.
  +
  +
All player characters, fusions, enemies and magic in the Shadow Hearts games have an elemental attribute. When an attack of a certain element (e.g, fire) hits a player character or enemy of an opposing attribute (e.g, water) the attack will deal more damage. When an attack hits a player character or enemy of the same elemental attribute the damage will be less than normal.
   
 
There are seven types found in the series. Six being the most "normal" and familiar:
 
There are seven types found in the series. Six being the most "normal" and familiar:
* [[Dark]]
+
* [[Dark]]: opposes Light
* [[Earth]]
+
* [[Earth]]: opposes Wind
* [[Fire]]
+
* [[Fire]]: opposes Water
* [[Light]]
+
* [[Light]]: opposes Dark
* [[Water]]
+
* [[Water]]: opposes Fire
* [[Wind]]
+
* [[Wind]]: opposes Earth
   
 
And the seventh being a special case:
 
And the seventh being a special case:
 
* [[Non-Elemental]]
 
* [[Non-Elemental]]
   
 
Non-Elemental attacks are generally quite powerful, dealing larger amounts of damage regardless of the elemental attribute of the creature being fought. Non-Elemental attacks do not deal extra damage nor do player characters take extra damage because of element.
By attacking a creature of an certain element (e.g, fire) with an opposing element (e.g, water), more damage will be dealt with the attack.
 
   
  +
{{Element}}
Non-Elemental attacks are generally quite powerful, dealing larger amounts of damage regardless of the intrinsic element of the creature being fought.
 
   
  +
{{KGAME}}
Individual people also have a native Element.
 
  +
{{SH1}}
  +
{{SH2}}
  +
{{SH3}}
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
  +
[[Category:Elements]]

Revision as of 08:35, 12 December 2015

Elements, also called classes, are an attribute used throughout the Shadow Hearts game universe.

All player characters, fusions, enemies and magic in the Shadow Hearts games have an elemental attribute. When an attack of a certain element (e.g, fire) hits a player character or enemy of an opposing attribute (e.g, water) the attack will deal more damage. When an attack hits a player character or enemy of the same elemental attribute the damage will be less than normal.

There are seven types found in the series. Six being the most "normal" and familiar:

And the seventh being a special case:

Non-Elemental attacks are generally quite powerful, dealing larger amounts of damage regardless of the elemental attribute of the creature being fought. Non-Elemental attacks do not deal extra damage nor do player characters take extra damage because of element.

Elements
Dark | Earth | Water | Light | Wind | Fire
Non-Elemental