Status abnormalities can influence or change the gameplay and function of characters in battle. Some do damage, restrict battle options, or just crush all hope. Fortunately, status abnormalities recover after each battle. Otherwise there is special healing magic and items to cure them.
Status Abnormalities[]
Poison | Slow damage to the afflicted, reduces HP after each turn. Can stack to become Deadly Poison. | |
Deadly Poison | Increased damage to the afflicted, usually after getting poisoned previously | |
Seal | Target cannot use magic or special arts | |
Paralysis | The affected get a turn, but cannot act. | |
Mental Break | Slow damage to MP over time, reduces after each turn. | |
Panic | Affected loses triple SP per turn. | |
Knockback | A special ability recoil, forces affected to the back of the battle row (Shadow Hearts/Koudelka Only) | |
Confusion | Affected may attack allies and enemies indiscriminantly (Shadow Hearts Only) | |
SP Lowering | Affected loses a large chunk of SP after attack | |
Petrify | The affected cannot act and behaves as if unconscious. They cannot gain experience if not cured before the end of battle. If all party members are petrified, the game is over. | |
Instant Death | Instantly reduces HP to 0 after an attack | |
Apathy | Affected cannot regain Stock after each turn (From the New World Only) | |
Blood Loss | Odds of reducing half of target's total HP after an attack (From the New World Only) | |
Berserk | Only occurs if SP drops to zero, the affected character can no longer be controlled by the player, and attacks allies and enemies indiscriminantly, and behaves randomly. They cannot gain experience if not cured before the end of battle. | |
Unconsciousness | HP drops to zero, and the character cannot gain experience if not revived before the end of battle. | |
Bind | An enemy hit with this type of effect will be unable to move until it's next turn. This type of hit is indicated by a linked chain. If an enemy is hit again while still awaiting it's next turn, the hit will count as a combo hit and damage will increase accordingly. |
Parameter Abnormalities[]
Positive Parameters[]
Non-negative parameters that serve to boost and benefit the party.
Physical Attack Up | Physical Attack raised by 30% | |
Special Attack Up | Special Attack raised by 30% | |
Physical Defense Up | Physical Defense raised by 30% | |
Special Defense Up | Special Defense raised by 30% | |
Evasion Up | Evasion raised by 30% | |
Speed Up | Turn Interval speed increases by 50-60% | |
Stand | SP is no longer drained when in "Resist" defence (Covenant Only) | |
Stock Up | Stock regain increases after each action and turn (From the New World Only) | |
Aroma Oil | Character under the effects of Lucia's Aromatherapy. (Covenant Only) | |
Serenata | Character under the effects of Ricardo's Serenatas. (From the New World Only) |
Gallery[]
Characters |
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Playable Characters |
Koudelka Iasant - Edward Plunkett - Father James O' Flaherty |
Non-playable characters |
Patrick Heyworth - Elaine Heyworth - Ogden Hartman - Bessy Hartman - Charlotte D'Lota Roger Bacon - Alias - The Creature |
Locations |
Nemeton Monastery Grounds |
Caretaker's Quarters - Dungeon - Prison - Underground Shrine - Storage Room - Library - Archives - Church Nave Inner Grounds - Underground Passage - Nemeton Graveyard - Charlotte's Cell - Patrick's Quarters - Vestry - Church Bell Tower Spire |
Terms |
Émigré Manuscript - Saint Daniel - The Formors - SS Princess Alice - Guard's Diary - Old Letter - Sophia's Letters Patrick's Memo - Research Notes |
Music |
Requiem - Ubi Caritas Et Amor - Koudelka OST - The Music of Koudelka |
Archives |
Valuables - Items - Magic - Bosses - Enemies - Weapons - Accessories - Armour - Elements Drama CD (Transcript) - Novel - Translation - Game Script - Wallpaper |