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==Stats==
 
==Stats==
 
{|border="0.5" style="text-align:center; float:centre; background-color:BLACK"
 
{|border="0.5" style="text-align:center; float:centre; background-color:BLACK"
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''Element'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">Element</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''SP Cost'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">SP Cost</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''STR'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">STR</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''VIT'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">VIT</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''AGL'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">AGL</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''INT'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">INT</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''POW'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">POW</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''LUC'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">LUC</span>'''
 
|-
 
|-
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|Light
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|Light
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|48
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|48
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|+10
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|+10
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|+10
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|+10
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|+14
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|+14
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|+17
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|+17
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|+15
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|+15
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|+15
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|+15
 
|-
 
|-
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''P-ATK'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">P-ATK</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''P-DEF'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">P-DEF</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''P-HIT'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">P-HIT</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''P-AVD'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">P-AVD</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''Sp-ATK'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">Sp-ATK</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''Sp-DEF'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">Sp-DEF</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''Sp-HIT'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">Sp-HIT</span>'''
|style="border:solid 2px black; style="text-align:center; color:white; background:BLACK"|'''Sp-AVD'''
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:Black"|'''<span style="color:white;">Sp-AVD</span>'''
 
|-
 
|-
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|+10
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|+10
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|+10
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|+10
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|-
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|-
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|+14%
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|+14%
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|+17
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|+17
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|+15
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|+15
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|-
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|-
|style="border:solid 2px black; style="text-align:center; color:BLACK; background:WHITE"|+14%
+
|style="border:solid 2px black; style="color:black; style="text-align:center; background:White"|+14%
 
|}
 
|}
  +
 
==Moveset==
 
==Moveset==
 
{|width="90%" style="border:solid 2px black; -moz-border-radius:10px; float:centre;"
 
{|width="90%" style="border:solid 2px black; -moz-border-radius:10px; float:centre;"

Revision as of 00:17, 20 September 2020

Sandalphon

Sandalphon - Being of Curiosity

The most powerful Light class Fusion in Shadow Hearts.

Obtained by finding the Light Gravestone, and fighting Sandalphon in the Graveyard.

It costs 48 Sanity Points to fuse with Sandalphon.

Description

Holy spirit of light and the living incarnation of curiousity. Any evil thing caught in its light is sent in torment back to the netherworld.

Stats

Element SP Cost STR VIT AGL INT POW LUC
Light 48 +10 +10 +14 +17 +15 +15
P-ATK P-DEF P-HIT P-AVD Sp-ATK Sp-DEF Sp-HIT Sp-AVD
+10 +10 - +14% +17 +15 - +14%

Moveset

Element light Special Skills
Name MP Cost Description Image Ring
Revive 96 MP Simultaneously revives all Unconscious allies and restores a large amount of HP. Sandlemove1 SA01RING
Sanctuary 64 MP Raises all allies' Special Defense 25% to 30% for 5 turns. Sandlemove2 SA02RING
Pulse* 72 MP Beams of light fall upon all enemies dealing heavy light class damage. Sandlemove3 SA03RING


Other

Other
Name MP Cost Description Image
Disembody - Cancel Fusion and return to Human form. Disembody sandalphon

Etymology

Eliasprophet

The Prophet Elijah

Sandalphon (Hebrew: סָנְדַלְפוֹן) is the name of a high-ranking archangel in early Jewish and Christian mysticism.

Unusally, he is the heavenly form of a living being; the prophet Elijah, having ascended to heaven while still living. Because of this, he is sometimes described as the spiritual "twin" of Metatron - the Voice of God - and another ascended human, Enoch.

He is ascribed various roles, but recurring amongst the religious lore, is the task to deliver the prayers of the faithful straight to the Throne of God itself.