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==Gameplay== |
==Gameplay== |
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− | With a linear storyline, random encounters, turn-based battles, and traditional elements such as hit points and magic points, ''Shadow Hearts'' plays similarly to other console RPGs. The [[ |
+ | With a linear storyline, random encounters, turn-based battles, and traditional elements such as hit points and magic points, ''Shadow Hearts'' plays similarly to other console RPGs. The [[Judgment Ring]], designed to incorporate an element of chance in various outcomes based on the player's skill, is unique to the genre. There are also side-quests and an option for an additional playthrough (or New Game Plus) with the previous game's data saved to allow for completion of the monster library, to attain further collectible items or equipment, and for a statistical side-by-side comparison of the first playthrough. |
==Environment/World Map/Submap== |
==Environment/World Map/Submap== |